Comic Con Purdue: A Potential Unrealized

The first Comic Con Purdue (or Purdue Comic Con depending on where you look) was held this Saturday at (you guessed it) Purdue University in West Lafayette, IN. As I happen to live in the greater Lafayette area (and write about conventions here), I spent a pretty good chunk of my Saturday there.

And… well… I have a lot of opinions.

I first heard about Comic Con Purdue only a few weeks ago. My wife Crysta (a grad student at Purdue University) noticed a flyer for it on campus and immediately told me — as, y’know, I like conventions. I assumed I was just late to the party, but as I dug into it… apparently I wasn’t. In fact, the general response on the Facebook event page was that this whole thing came out of nowhere.

Well, it did and it didn’t, but we’ll get to that.


Comic Con Purdue was held January 31st 2015 at the Purdue Memorial Union, and it was free to attend. The first thing I noticed when I walked in was that it didn’t feel like a Comic Con. When you think about a small comic convention, the mental image that most people conjure is a flea-market style vendor room full of long boxes with, if you’re lucky, a programming track of panels in a side room.

That was not what you’d find at Comic Con Purdue.

There was, in fact, no vendor room to speak of whatsoever. There was a single local shop (Von’s) selling comics at the event, but their selection was largely graphic novels and their booth was small. None of the other Greater Lafayette comic stores were present. If I were to gauge a genre for Comic Con Purdue, I’d say it felt more akin to a general fandom convention with shades of Anime con thrown on top. Was this a bad thing? Absolutely not. But it does mean that the event was poorly named.


The convention had an odd layout, with the majority of it in a single ballroom. As you walked into the room, you might first notice a large seating area in the center of the room (pointed at the main stage on the left). Along the wall to the right (behind the seating) there was a row of tables. These tables were occupied mostly by University organizations (and the one vendor). To the left (closer to the door than the stage) were a few more tables, including Guest of Honor Dirk Manning’s.


Beyond the stage, there were some video games set up — just Rock Band and DDR — along with… some cheese plates? There were some cheese plates. The university roots of this event really kind of showed through with the cheese plates. There was also a sign up table for a meet and greet with the other guest of honor, Mike Reiss (of The Simpsons).

The rest of the convention was on the second floor. There was a screening room… sort of. It was exclusively showing The Simpsons Movie twice in a row. When I stopped by, there was just a single staffer watching the film alone. There was also a Tabletop gaming room, but they were only hosting YuGiOh and Pokemon tournaments. To be fair though, the room was busy and active, so I can’t really fault them on their limited selection.

Well, that and the convention was only four hours long.


Okay, so technically it was a little longer than that, as the Mike Reiss talk was scheduled for 5:30PM, but everything else closed up at 5:00PM.

It’s hard to get a handle on an event this short, because while I would definitely call this a convention, it was exceptionally compressed. You’ll notice there was a distinct lack of panels or panel space listed above. This is because there honestly weren’t any.

The biggest complaint I heard from people in the hallways was that there wasn’t more to do.

The only events scheduled throughout the day were the two gaming tournaments (scheduled at the same time), a Wota dance by one of Purdue’s anime clubs, a panel on the mainstage with Dirk Manning, and the Cosplay Contest.


Well, I call it a Cosplay Contest (because they did), but it was the most Comic Con-esque portion of the event. Due to the con being exceptionally short, there obviously was no prejudging. While there were judges, they merely narrowed down the field, leaving the final winners to be picked by audience applause.

Just typing that made my head hurt a little.

Okay, I’ll admit it, I’m a bit of a snob when it comes to Cosplay contests. I helped organize them for years in varying capacities, so maybe it’s just my hatred of “applause picked winners” that’s fueling a twinge of Nerd Rage here — but c’mon. This isn’t 1997.

You may be asking yourself “Why wasn’t there more programming? Surely some of the University Organizations could have run panels.” The answer to that is simple: The majority of the other organizations had only just heard about the convention in the first place.

As previously stated the gaming room was focused on exclusively two events. I talked with one of the gaming club members who was organizing the room, and he stated that his club had only been contacted in December, just a month prior to the con. Talking with a member of the University’s Doctor Who club, they also hadn’t been contacted until recently either. If any of these groups had been fully integrated into the event, I’m sure a fan panel track of programming could have been easily built into the convention.

The "How to Draw" Table -- yes, that was a thing
The “How to Draw” Table — yes, that was a thing
In fact, one of the biggest problems with this event seemed to be how close to the final deadline they actually did things. The convention itself didn’t see any widespread announcement until just a few weeks prior. I spoke with one of the convention’s organizers, PSUB member Cheyenne Chaplain, and she stated that the delay was done at the advice of her organization’s adviser. Apparently said adviser believed that they shouldn’t announce the event at all until all guests were finalized.

Which is a perfectly sensible thing if you’re organizing an academic event, but complete nonsense if you’re organizing a convention. Almost no convention knows who their guests will be when they announce. Heck, you announce the instant the ink hits the contract with your venue, as building early buzz is vital.

The convention’s lack of a website was also insane, considering even website set up on a free host is better than none.

In the convention’s defense, its lack of vendors was due to issues with the Purdue Memorial Union and allowing outside parties to sell at the event. It seems like they were only just barely able to resolve it with the single vendor they did have, and I can’t fault the con’s staff for the bureaucratic hoops required by the arcane nethers of a Big 10 university’s campus.


I don’t want to sound too harsh, because the staffers I met were earnestly trying to do their best. I think the criticism is being listened to as well.

And since the con only announced itself a few weeks ahead of time and it was exceptionally well attended, it means that there is a real hunger in this region for a convention. Heck, the level of cosplay at this con was on point, and with such little notice, that means that these were mostly cosplayers who pulled out preexisting stuff.

I think it’s well known I have a love of independent, small conventions. Out of the four conventions we listed as our “Best of 2014,” my personal choice was Nezumi Con, run by a group of students at MIAD. Some of you know that I co-founded No Brand Con, Wisconsin’s longest running anime convention. While I stopped actively staffing the con after the 2010 event, we originally began as a student run organization.

I want to see Comic Con Purdue succeed, but they need to take a hard look at what they’re doing and improve. I’ve been to several first year conventions which had similar roots on University campuses, and this one just didn’t measure up. There needs to be more outreach, more advertising, and more programming. Also, frankly, they need a better name.

I submit “Boiler Con” for their consideration.

Trae Dorn

Trae Dorn has been staffing conventions for over twenty years, and is a co-founder of Wisconsin’s longest running Anime convention No Brand Con. Trae also wrote and drew the now completed webcomic UnCONventional, and produces the podcasts BS-Free Witchcraft, On This Day With Trae, Stormwood & Associates, and The Nerd & Tie Podcast. This leads many to ask when the hell they have time to actually do anything anymore. Trae says they have the time because they “do it all quite poorly.”

2 thoughts on “Comic Con Purdue: A Potential Unrealized

  • February 1, 2015 at 12:31 pm

    A very well thought out, purposeful review of the event. I echo the authors concerns, most especially with the lack of advertising. I made it a point to recommend to every PSUB member I spoke with to make sure the wheels are moving on next years event yesterday.

    Some folks might dislike the “callout” atmosphere of the student groups who were actually able to be involved, but as the author describes, this low level of involvement was mostly due to lacking the time to plan their club’s involvement. I strongly hope more programming and fan-tracks will be incorporated into the next iteration, but that will depend on PSUB taking the initiative to outreach to them and the community, not the other way around.

    While I appreciate the staff adviser helping as they did, as I’m sure their experience with campus policy and event scheduling was very valuable, not advertising until the last second is a sign of incompetence in this type of endeavor. Were they scared of having to print out new flyers? Do they think people incapable of planning a few months in advance?

    I’m happy I attended, I had an excellent time and I plan to attend next year to help the convention grow, I may even volunteer if I have the time available, but there was definitely a fair amount of unrealized potential this year that could have been resolved by simply TELLING PEOPLE THE CON EXISTS!

    On a side note, I’m curious to know if the author had any other opinions on the Cosplay Contest- specifically who he thinks should have won and how PSUB might organize the next one?

    • February 1, 2015 at 12:51 pm

      I don’t want to call out who should have won, because I don’t want it to sound like a criticism of the winners (and I did not get to closely look at most of the cosplayers’ work) — but whenever a contest is picked by “audience applause” it really means whoever is wearing the more recognizable character wins.

      I come from the anime con scene, where cosplay contest judging criteria is taken extremely seriously (sometimes to a fault). Prejudging is common (where prior to the contest, each contestant meets privately with the judges for a period of 5-10 minutes and the costume is closely examined). That is where accuracy, creativity and craftsmanship get scored. The contest itself is when judges determine presentation and performance scores (using the intermission to combine numbers and decide overall winners). The judges pick the winners.

      All of that is usually implied when an event is referred to as a “cosplay contest” and not a “costume contest.”

      Now, it’s true that at most “comic cons” prejudging doesn’t happen, so it’s mildly forgivable — but the term “cosplay contest” was still used, so it implied something at least more serious than the “poll the audience” finale we got.


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