A Roleplaying Game Actual Play Podcast based in a modern fantasy world using the Super Awesome Action Heroes system with the optional Fantasy rules expansion. Set in the United States of Aremesia, the show follows the titular Stormwood & Associates, a private investigator and licensed magic user agency as they take jobs, fight off surfer ninjas, run from dragons, and maybe (if they’re lucky) save the world.
GM duties rotate among the cast members of the show.
Hosts: Trae Dorn, Celeste Startwin, Gen Prock, and Becca Johnson
Stormwood & Associates: An Actual Play RPG Podcast
A Roleplaying Game Actual Play Podcast based in a modern fantasy world using the Super Awesome Action Heroes system. The show follows the titular Stormwood & Associates, a private investigator and licensed magic user agency based in the United States of Aremesia, as they take jobs, fight off surfer ninjas, run from dragons, and maybe (if they’re lucky) save the world.
Stormwood & Associates features an all queer cast, and updates weekly.
C3E3. The Client (Trial Period Part 3)
byNerd & Tie
The team’s together, one of them’s gotten robbed, and now it’s time to meet their first client. Everything hinges on this meeting going well. Maybe, for once, it will.
For the third adventure in this ongoing series, we now find ourselves in the Fae Wilds with aftermath of the second campaign.
Fifty years after Galfus has been overthrown (but only a few years later in “our” world), Eloise, the black sheep of her family, has made her way to the Wilds to open a new office of Stormwood & Associates in the neutral city of Denarsus, outside of the control of the Fae Courts. While she’s determined to prove herself, she may just be in over her head – as they call them “The Wilds” for a reason.
More info coming soon
Characters (Campaign 2)
Amy, Obie, Liz, and D
Trae Dorn as Amy Race: Human Archetype: Warcaster (fm. Magic User)
A former intern for the San Ricardo office of Stormwood & Associates, Amy Hawkins is a recent college graduate with a BA in Magical Arts. She’s bit goth, always exhausted, and always the person who does all the work in group projects. She’s hyper competent in a crisis, but kind of the opposite in a lot of other situations.
Gen Prock as Obie Race: Orc Archetype: Thief (fm. Investigator)
Obie is a 10 year old genius. Finished with school, he wanted some adventure — so he came to work for Stormwood & Associates as an investigator.
He also completely lied to his parents about the actual dangers of the job.
Becca Johnson as Liz Stormwood Race: Human Archetype: Wardsmith (fm. Scientist)
Liz Stormwood never wanted to go into the family business. She wanted to be a scientist, and spend her days doing research. But when the company was in crisis and went into a rebuilding phase, Liz decided to come help with Stormwood & Associates’ recovery and work for her father in the Chicago office.
Celeste Startwin as D Race: Elf Archetype: Cowboy (fm. Driver)
D was couch surfing and just getting by before she joined the team. Her going to work for Stormwood & Associates was effectively a condition of a court judgement to keep her out of prison. D doesn’t always read social queues right, and will repeatedly overshare… but at least she’s an excellent driver?
Campaign 1 Characters
Raz Stormwood (Gen Prock) Archetype: Cowboy (r.Soldier, r.Spy, r.Investigator) Race: Human
A descendant of Sheriff Aesop Stormwood, Raz has recently opened a new branch of the family business in San Ricardo. Raz is probably best described as laconic, and her usual solutions are to either shoot something or just wait until everyone else shoots each other.
So far it’s given her a decent success rate.
Kel O’Reilly (Trae Dorn) Archetype: Magic User (r.Haxor) Race: Elf
A Jersey Elf, Kel is Raz’s adopted little brother. Orphaned as a baby, he was taken in and raised by the Stormwood family. He came out to San Ricardo to help set up the new office with Raz, but he’s not too happy about living on the west coast. Kel is the team’s hacker, and half the time spends missions just communicating over the custom comm system he cobbled together.
He also wants you to understand that he is not the receptionist.
William “Bill” Tiberius Carpathia (Celeste Startwin) Archetype: Wardsmith (r.True Mystic, r.Arch Mage, r.Magic User) Race: Human
Bill is a wizard desperately in need of a job. The son of one of the greatest Mages of the modern age, Bill is riddled with anxiety and the creeping existential dread that he’ll never live up to the potential people kept telling him he had while growing up.
Bill is very proud of his telescoping wand, which he insists is necessary (but really isn’t). You just sort of want to give him a cup of cocoa and assure him that everything will be okay.
Originally hired as a freelancer, Babbitt is the team’s resident expert on breaking and entering. He is very, very good at it… except for the times when he isn’t.
The team doesn’t actually know much about their Goblin coworker, mostly because rather than chat, Babbitt is usually the one actually getting to work and getting things done.
Originally the Haxor for Stormwood competitor ARC Team, Nicole “N.K.” Keegan recently joined Stormwood & Associates when ARC Team head (and pretty much the only other person still there) Barrow Macai went undercover with Kel on an extended mission.
N.K. doesn’t know a ton about her own past (only roughly remembering the last five years of her life), so she’s not even really sure if her name is her actual name. She does know that she likes driving fast, hacking, and gummy bears though… and that’s kind of enough.
Notable NPCs
Mara Sanchez Archetype: Ninja (r.Wardsmith, r.Spy, r.Thief) Race: Human/Vampire
Mara was originally an antagonist of Stormwood & Associates who (along with her much more capable and dangerous sister Lara) is obsessed with resurrecting her dead mother using a magic ring that requires blood to fuel it. Kel talked her into joining the team mid-fight (pinning the murders that occurred on Lara — though it is unclear which sister actually did the killing).
Mara is not a magic user, but has pretty much convinced everyone that she is. Eventually this ruse will fail, but for now she’s been useful to the team… even if she does keep gathering blood in thermoses for later.
Well, that’s how she started at least. Now she’s learned how to cast wards, and spends most of her time reading vampire novels and flipping people off. Also she eventually became a vampire.
Barrow Macai Archetype: Soldier (r.Ninja) Race: Human
Barrow Macai runs the ARC Team, a private investigation, bounty hunting and security testing company that has been both a competitor and ally to Stormwood & Associates.
Barrow is a good guy, and he’s usually trying to do his best to help others despite his rough exterior. He found N.K. five years ago on the street with no idea who she was and gave her a place to stay, a job, and helped her create her “identity.” He prefers chasing bounties over other jobs, but he’ll take what he can get.
Oh, and he carries a sword everywhere. Like a weirdo.
The Interns
Most of the office work around Stormwood & Associates is done by the five interns who occupy a lot of the office. The interns are:
Amy(Human)
Goth. Tired. The only one who does actual work.
Ginny(Halfling)
Ginny is chirpy and ready to help. She’s also terrified of Mara.
Lucian(Elf)
DO YOU KNOW WHO MY PARENTS ARE?
Mike(Dwarf)
Thinks he’s cool, but isn’t. Gets the lunch orders… wrong.
Brian(Human)
Brian is a weirdo who keeps eating coffee grounds regardless of what his doctor and mom tell him. It’s weird.
Setting
Stormwood & Associates takes place in the current year in a world that’s not unlike our own. About 60% of what you know about world history is exactly the same, and the other 40% is similar enough where you probably already know the broad strokes. The main difference? Probably all the magic, though the practice of it (at least in the United States of Aremesia) is highly regulated through the issuing of Federal Magic Licenses. Beyond that, the world is also inhabited by not just humans, but also elves, dwarves, orcs, goblins and halflings.