Stormwood & Associates

<< Back to Show Listing

A Roleplaying Game Actual Play Podcast based in a modern fantasy world using the Super Awesome Action Heroes system with the optional Fantasy rules expansion. Set in the United States of Aremesia, the show follows the titular Stormwood & Associates, a private investigator and licensed magic user agency as they take jobs, fight off surfer ninjas, run from dragons, and maybe (if they’re lucky) save the world.

GM duties rotate among the cast members of the show.

Hosts: Trae Dorn, Celeste Startwin, Gen Prock, and Becca Johnson

 

Recent Episodes:

[ Full Archives ]

Subscription Options:




Characters (Campaign 2)

Amy, Obie, Liz, and D

  • Trae Dorn as Amy
    Race: Human
    Archetype: Warcaster (fm. Magic User)
    A former intern for the San Ricardo office of Stormwood & Associates, Amy Hawkins is a recent college graduate with a BA in Magical Arts. She’s bit goth, always exhausted, and always the person who does all the work in group projects. She’s hyper competent in a crisis, but kind of the opposite in a lot of other situations.
     
  • Gen Prock as Obie
    Race: Orc
    Archetype: Thief (fm. Investigator)
    Obie is a 10 year old genius. Finished with school, he wanted some adventure — so he came to work for Stormwood & Associates as an investigator.

    He also completely lied to his parents about the actual dangers of the job.
     

  • Becca Johnson as Liz Stormwood
    Race: Human
    Archetype: Wardsmith (fm. Scientist)
    Liz Stormwood never wanted to go into the family business. She wanted to be a scientist, and spend her days doing research. But when the company was in crisis and went into a rebuilding phase, Liz decided to come help with Stormwood & Associates’ recovery and work for her father in the Chicago office.
     
  • Celeste Startwin as D
    Race: Elf
    Archetype: Cowboy (fm. Driver)
    D was couch surfing and just getting by before she joined the team. Her going to work for Stormwood & Associates was effectively a condition of a court judgement to keep her out of prison. D doesn’t always read social queues right, and will repeatedly overshare… but at least she’s an excellent driver?
     

Setting

Stormwood & Associates takes place in the current year in a world that’s not unlike our own. About 60% of what you know about world history is exactly the same, and the other 40% is similar enough where you probably already know the broad strokes. The main difference? Probably all the magic, though the practice of it (at least in the United States of Aremesia) is highly regulated through the issuing of Federal Magic Licenses. Beyond that, the world is also inhabited by not just humans, but also elves, dwarves, orcs, goblins and halflings.

The United States of Aremesia